Elder Scrolls IV: Oblivion is a first-person perspective fantasy computer role-playing game set in a vast 3D world with an open-ended storyline that allows the player the freedom to pursue the main quest, side quests, or simply explore the world. The game is set in a different geographic location from the previous in the series (Elder Scrolls III: Morrowind) and in general the architecture and wildlife is more medieval and real-world. The fantasy game art is vastly improved, however, and at the time of its release wowed the world with its realism and attention to physics in its interactivity.
This Elder Scrolls IV: Oblivion fantasy art / game art page has images from a graphically modified game. For an overview of the major changes, click here.
Detailed information on Kvatch can be found at the Unofficial Elder Scrolls Pages
Kvatch is a fortified city that sits high on a mountaintop, and provides the first experience of the "Oblivion Crisis" in the game: The very first gate to the hellish world of Oblivion is encountered here, and from survivor accounts, we understand that the otherworldly invaders use these gates to bring troops in. Kvatch is the first casualty in the invasion, the city is utterly destroyed, and the surrounding land turned into burnt and ashen waste.
The screenshots below are grouped into scenes from the city, and the Oblivion world beyond the burning gate that sits right outside the city main gate until it is closed by the player/hero.
We also present a brief movie clip of an Oblivion gate closing: By removing the Sigil Stone in the "Sigillum Sanguis" tower that is common to all Oblivion mini-worlds, the world collapses and the gate closes.