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Elder Scrolls IV: Oblivion is a first-person perspective fantasy computer role-playing game set in a vast 3D world with an open-ended storyline that allows the player the freedom to pursue the main quest, side quests, or simply explore the world. The game is set in a different geographic location from the previous in the series (Elder Scrolls III: Morrowind) and in general the architecture and wildlife is more medieval and real-world. The fantasy game art is vastly improved, however, and at the time of its release wowed the world with its realism and attention to physics in its interactivity.
This Elder Scrolls IV: Oblivion fantasy art / game art page has images from a graphically modified game. For an overview of the major changes, click here.
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Miscarcand is one of the many Ayleid Ruins in Tamriel, and a critical location in the Oblivion main quest. Here, a Great Welkynd Stone must be recovered, and in doing so, the player must survive the ire of the King of Miscarcand.
This area is made a more interesting experience by the local conflict between the undead and a tribe of Goblins trying to make this place their lair.
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