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The Fantasy Art of Guild Wars

The Fantasy Art of the Guild Wars games

In a world torn by conflict, where human kingdoms are all but destroyed and guilds sacrifice all for a chance to control the Hall of Heroes, a champion must rise from the ruins of a once-proud land to lead refugees from the ashes and fulfill an ancient prophecy. Will that hero be you?

Guild Wars is an online roleplaying game that rewards player skill and innovative gameplay over hours spent online. The fantasy artwork has epic locations and excellent detail on character and creature textures.

Guild Wars has three expansions: Factions, Nightfall, and Eye of the North. Our fantasy art / game art gallery for Guild Wars has been divided into sections for the core game and each of the three expansions.

The core Guild Wars has a generically "fantasy" look and feel, without being decidedly influenced by any particular real-world culture or historical period.

Guild Wars (core) fantasy artwork galleries

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The Factions expansion introduces a new Asian-inspired continent with a strongly oriental fantasy motif.

Guild Wars Factions expansion fantasy artwork galleries

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Two hundred years ago, the Betrayer, Shiro Tagachi, transformed the lush continent of Cantha into a devastated landscape of stone forests and crystalline seas. Now, in a land torn asunder by war, who you fight is as important as who you serve. While Kurzicks and Luxons battle for ever-decreasing resources, a horrible plague threatens the very existence of an empire still reeling from the betrayal that nearly destroyed it two centuries earlier. Join with players from around the world to battle for the future of Cantha--a complex empire dominated by bureaucracy and strife, living under the shadow of an ancient evil.

The realm of Elona has known peace and prosperity for centuries. Its three provinces--Istan, Kourna, and Vabbi--have been ruled separately since the great hero Turai Ossa stepped down as sovereign and left on a pilgrimage into the Crystal Desert some two hundreds years ago. The provinces rely on one another for trade and protection. The Istani navy patrols corsair-infested waters, while the Kournan army--led by Warmarshal Varesh Ossa, heir to the great Ossa line--keeps a watchful eye on the plains should the Undead Lord Palawa Joko rise up again, and the Vabbian princes provide wealth and leisure for all to enjoy. But it is the Order of the Sunspears who truly bind the realm together. This grand alliance of heroes has defended the entire realm since before the terrible years of the Scarab Plague, which nearly wiped out all of Istan and brought an end to the era of the Primeval Kings. Today, the Sunspears are flourishing under the leadership of Spearmarshal Kormir. Their ranks swell and their power grows as new recruits join the Order on a daily basis.
But will it be enough? Malignant forces are already at work, communing with a fallen, dark god. Are Kormir and her Sunspears up to the challenge of defeating this ancient evil should it rise up and bring about eternal night? Only you and your Heroes can answer that question as the Land of the Golden Sun faces its greatest challenge.
Create your own band of Heroes and lead them against a mad ruler and an outcast god who desire to bring darkness to Elona. When night falls you must fight--but you won't fight alone. Explore opulent cities, savage coasts, ancient monuments, and poisonous deserts as you determine the fate of Elona.

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The Nightfall expansion introduces a new Egypt-inspired continent with a strongly Egyptian/Arabian motif.

Guild Wars Factions expansion fantasy artwork galleries

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High-Quality Game Engine Renders

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The Eye of the North expansion introduces a Norse/viking fantasy motif to Guild Wars as well as a shakeup to the game world -- a precursor to Guild Wars 2.

Guild Wars Eye of the North expansion fantasy artwork galleries

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Concept Art
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High-Quality Game Engine Renders

Curators or Creators? No one is certain where the network of magical gates connecting the Depths came from, but if you want to use them you'll have to make friends with the Asura.
Years of waging war, both abroad and now at home, has taken its toll on the idyllic homeland of the Charr. With their titan gods defeated, the Charr Shaman struggle to keep an unruly populace placated with ritual and dogma.
Faced with apocalyptic prophecies, the Dwarves have dug deep searching for arms and allies as they prepare for the coming of the Great Destroyer.
And the Far Shiverpeaks, home to the towering Norn, possess countless impressive sights rarely seen by human eyes...until now!

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