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The Fantasy Art of Heroes of Might and Magic V - Scenes from The Decoupling

Heroes of Might and Magic V is a turn-based strategy video game fully rendered in 3D and the game art features classic fantasy creatures in an epic world setting. The story arc is covered in the original Heroes of Might and Magic V game and two expansions, Hammers of Fate and Tribes of the East. A significant sidestory is explored in greater detail in the first-person fantasy role-playing video game Dark Messiah of Might and Magic. This page has fantasy art, game scenes, cutscenes, and gameplay movies from Heroes of Might and Magic V: Hammers of Fate - campaign 1 "Ylaya's Quest" mission 5.

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S2C3M5 The Decoupling

The final battle in Hammers of Fate is meant to be the siege of Tor Hrall, by either Haven or fortress troops you are provided with after liberating Horncrest and the Stag Duchy. However, it is possible to not only assemble a sizable army of Inferno troops, but also to capture Tor Hrall with Ylaya and Isabel before liberating Horncrest and joining forces with Duncan and Wulfstan.

The following combat replays were recorded from playing Hammers of Fate in the Tribes of the East game engine, and therefore you will see some grey inferno troops that are alternate Inferno unit upgrades introduced in Tribes of the East.

In using Inferno forces, we also discover something interesting: That the adversary, King Torghal, is scripted to always have maximum mana all the time. In the first video, we see that the demonic Familiars have drained him of all his mana early in the siege, but he nevertheless is restored to his full amount.

The remaining videos show three different replays: A human-controlled Ylaya, an AI controlled Ylaya using the AutoCombat function, and the rarely-used Armageddon in play as Ylaya's Warlock skills allow that spell to harm even normally fire-immune units.

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