|Spellforce 2 is a real-time strategy game (RTS) that also has role-playing game (RPG) elements. It consists of the original campaign, Shadow Wars, and a sequel and expansion, Dragon Storm. The fantasy art features beautifully designed units and armour sets, and cutscenes using in-game resources allow each scene to feature the hero and party with whatever gear has been equipped at the time, rather than using a pre-recorded scene. Although Spellforce 2 has units that appeared in the original Spellforce, the game art and models for many of these have been significantly changed.
||Both the original Spellforce and Spellforce 2 take place in a shattered post-Convocation world where all that are left are islands in a sea said to be impossible to navigate. Each location is therefore on an island. This setup conveniently allows each mission to be done in relative isolation, the world therefore more uncomplicated, and each island to be very different from one another in terms of fantasy game art. The Refuge is the nesting place of the remaining dragons in the world of Eo, and is itself part of a place called "Godeland". When the protagonist first lands on this island, there is a reference to this being the place of the dwarven gods, so it may be that "Godeland" is an unintentional misspelling of "GodLand".